If we convert a decision tree to a set of logical rules, then:
The internal nodes in a branch are connected by AND and branches by OR
A decision tree can be rewritten as a rule set by producing one IF–THEN rule per root-to-leaf path. Every internal node on a path tests one attribute, and the leaf gives the class.
Along a single path all tests must hold together for an example to reach that leaf, so the conditions at the internal nodes of a branch are joined by AND (a conjunction). An example of a class may reach any of the leaves labelled with that class, so the different branches (paths) are joined by OR, giving a disjunction of conjunctions (disjunctive normal form).
Joining branches by AND would require one example to follow several different paths at once, which is impossible; joining the nodes of one path by OR would let an example satisfy only one test on the path, which does not describe how the tree classifies. So the other three combinations are wrong.
The internal nodes in a branch are connected by AND and branches by OR option is correct.
In constraint satisfaction problem, constraints can be stated as __________.
Language model used in LISP is __________.
Reasoning strategies used in expert systems include __________.
Forward chaining systems are __________ where as backward chaining systems are __________.
Given the following set of prolog clauses :
father(X, Y) :
parent(X, Y),
male(X),
parent(Sally, Bob),
parent(Jim, Bob),
parent(Alice, Jane),
parent(Thomas, Jane),
male(Bob),
male(Jim),
female(Salley),
female(Alice).
How many atoms are matched to the variable ‘X’ before the query
father(X, Jane) reports a Result ?
Match the following with respect to heuristic search techniques :
| List - I | List - II |
| (a) Steepest - ascent Hill Climbing | (i) Keeps track of all partial paths which can be candidate for further exploration |
| (b) Branch - and - bound | (ii) Discover problem state(s) that satisfy a set of constraints |
| (c) Constraint satisfaction | (iii) Detects difference between current state and goal state |
| (d) Means - end - analysis | (iv) Considers all moves from current state and selects best move |
Codes :
Match the following knowledge representation techniques with their applications :
| List - I | List - II |
| (a) Frames | (i) Pictorial representation of objects, their attributes and relationships |
| (b) Conceptual dependencies | (ii) To describe real world stereotype events |
| (c) Associative networks | (iii) Record like structures for grouping closely related knowledge |
| (d) Scripts | (iv) Structures and primitives to represent sentences |
Codes :
Match the following :
| List - I | List - II |
| (a) Intelligence | (i) Contextual, tacit, transfer needs learning |
| (b) Knowledge | (ii) Scattered facts, easily transferable |
| (c) Information | (iii) Judgemental |
| (d) Data | (iv) Codifiable, endorsed with relevance and purpose |
Codes :
Which of the following is false for the programming language PROLOG ?
________ is used in game trees to reduce the number of branches of the search tree to be traversed without affecting the solution.
The process of removing detail from a given state representation is called ______.
In constraint satisfaction problem, constraints can be stated as __________.
Language model used in LISP is __________.
Reasoning strategies used in expert systems include __________.
Forward chaining systems are __________ where as backward chaining systems are __________.