Consider f(N) = g(N) + h(N) Where function g is a measure of the cost of getting from the start node to the current node N and h is an estimate of additional cost of getting from the current node N to the goal node. Then f(N) = h(N) is used in which one of the following algorithms ?
Greedy best first search algorithm
A* evaluates nodes by \(f(N) = g(N) + h(N)\), combining the path cost so far with the heuristic estimate.
If the path cost is ignored and only \(f(N) = h(N)\) is used, the search always expands the node that looks closest to the goal.
That is exactly greedy best first search; A*, AO* and iterative deepening A* all keep the g(N) term.
Hence, Greedy best first search algorithm.
In constraint satisfaction problem, constraints can be stated as __________.
Language model used in LISP is __________.
Reasoning strategies used in expert systems include __________.
Forward chaining systems are __________ where as backward chaining systems are __________.
Given the following set of prolog clauses :
father(X, Y) :
parent(X, Y),
male(X),
parent(Sally, Bob),
parent(Jim, Bob),
parent(Alice, Jane),
parent(Thomas, Jane),
male(Bob),
male(Jim),
female(Salley),
female(Alice).
How many atoms are matched to the variable ‘X’ before the query
father(X, Jane) reports a Result ?
Match the following with respect to heuristic search techniques :
| List - I | List - II |
| (a) Steepest - ascent Hill Climbing | (i) Keeps track of all partial paths which can be candidate for further exploration |
| (b) Branch - and - bound | (ii) Discover problem state(s) that satisfy a set of constraints |
| (c) Constraint satisfaction | (iii) Detects difference between current state and goal state |
| (d) Means - end - analysis | (iv) Considers all moves from current state and selects best move |
Codes :
Match the following knowledge representation techniques with their applications :
| List - I | List - II |
| (a) Frames | (i) Pictorial representation of objects, their attributes and relationships |
| (b) Conceptual dependencies | (ii) To describe real world stereotype events |
| (c) Associative networks | (iii) Record like structures for grouping closely related knowledge |
| (d) Scripts | (iv) Structures and primitives to represent sentences |
Codes :
Match the following :
| List - I | List - II |
| (a) Intelligence | (i) Contextual, tacit, transfer needs learning |
| (b) Knowledge | (ii) Scattered facts, easily transferable |
| (c) Information | (iii) Judgemental |
| (d) Data | (iv) Codifiable, endorsed with relevance and purpose |
Codes :
Which of the following is false for the programming language PROLOG ?
________ is used in game trees to reduce the number of branches of the search tree to be traversed without affecting the solution.
The process of removing detail from a given state representation is called ______.
In constraint satisfaction problem, constraints can be stated as __________.
Language model used in LISP is __________.
Reasoning strategies used in expert systems include __________.
Forward chaining systems are __________ where as backward chaining systems are __________.