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Question

Race around condition can be removed by using the combination of:

This question was previously asked in
RRB ALP 2018 CBT 2 Fitter Question Paper (21-Jan-2019) (Shift 3)
The correct answer is

Master-Slave J-K Flip-Flop

Understanding the Race Around Condition in Flip-Flops

The race around condition is a problem that can occur in certain types of flip-flops, specifically level-triggered J-K flip-flops, when the inputs J and K are both high (logic 1) and the clock pulse is also high. In this scenario, the flip-flop output \(Q\) can toggle back and forth multiple times during the single clock pulse duration, leading to an unpredictable final state. This is undesirable behavior in sequential circuits.

Causes of the Race Around Condition

The primary cause is the feedback mechanism within the J-K flip-flop. When J=K=1, the flip-flop is supposed to toggle its state. In a level-triggered design, as long as the clock is high, the output \(Q\) is fed back as input to the gates. If the gate delays are short compared to the clock pulse width, the output can change, and this new output is fed back, causing another change, and this rapid toggling continues until the clock pulse goes low. This 'race' between the output change and the feedback is the race around condition.

Analyzing the Options to Remove Race Around Condition

Let's examine the given options and see which one provides a solution for the race around condition:

  • Half Adders: Half adders are basic arithmetic circuits used for adding two binary digits. They have no relation to flip-flops or the timing issues in sequential circuits like the race around condition. This option is incorrect.
  • Multipliers: Multipliers are combinational circuits used for performing multiplication. Like half adders, they are not related to flip-flops or their timing problems. This option is incorrect.
  • Master-Slave J-K Flip-Flop: This is a specific design of a flip-flop that uses two latches in series: a master latch and a slave latch. The master latch is triggered by one edge or level of the clock pulse, and the slave latch is triggered by the opposite edge or level (often by the inverted clock signal). This separation ensures that the output of the master latch changes based on the inputs when the clock is active, but this change is only transferred to the slave latch (and thus the main output \(Q\)) when the clock signal transitions, effectively isolating the output feedback from the input during the clock's active period. This design effectively eliminates the race around condition.
  • S-R Flip Flop: An S-R flip-flop is a fundamental latch/flip-flop. While it has its own issues (the forbidden state when S=R=1 in the basic latch), it is not specifically designed to handle the race around condition that occurs in J-K flip-flops with J=K=1. The race around condition is typically associated with the toggle behavior at J=K=1. This option is incorrect.

How Master-Slave J-K Flip-Flop Prevents Race Around

The Master-Slave configuration works by breaking the feedback loop during the clock pulse. The master latch samples the inputs (J and K) when the clock is high (for a positive level-triggered design). Its output changes according to J and K. However, this output is only transferred to the slave latch when the clock goes low. The slave latch's output then becomes the overall flip-flop output \(Q\). By the time the slave's output changes, the clock is already low, preventing this new output from affecting the master latch's inputs during the same clock pulse. This two-stage approach isolates the input sampling from the output change within a single clock cycle, thereby preventing the uncontrolled toggling.

Comparison of Flip-Flops
Flip-Flop Type Main Function Race Around Condition Issue Method to Avoid Race Around
Basic J-K (Level-Triggered) Stores state, can toggle (J=K=1) Yes, if clock pulse is long when J=K=1 Does not inherently avoid it.
Master-Slave J-K Stores state, can toggle (J=K=1) No Uses master and slave latches triggered by opposite clock phases.
S-R Flip-Flop Stores state (Set/Reset) Not applicable (doesn't have J=K=1 toggle state) N/A (deals with forbidden state S=R=1)

Therefore, the combination specifically designed to address and remove the race around condition is the Master-Slave J-K Flip-Flop.

Revision Table: Key Digital Logic Concepts

Term Brief Description Relevance to Question
Race Around Condition Undesired toggling of output in level-triggered J-K flip-flops when J=K=1 and clock is high. The central problem addressed by the question.
Flip-Flop A sequential logic circuit that stores a single bit of information. The basic component involved in the problem.
Master-Slave J-K Flip-Flop A type of J-K flip-flop design that prevents race around. The correct solution to the problem.
Level Triggering A flip-flop changes state when the clock signal is at a high or low level. The type of triggering susceptible to race around in basic J-K flip-flops.
Edge Triggering A flip-flop changes state only on the rising or falling edge of the clock signal. Another method (not listed as option but related concept) to avoid race around.

Additional Information: Other Ways to Avoid Race Around

While the Master-Slave configuration is a classic method mentioned in the options, other techniques also exist to prevent the race around condition in J-K flip-flops:

  • Edge Triggering: Designing the J-K flip-flop to be edge-triggered rather than level-triggered is a common method used in modern ICs. Edge-triggered flip-flops only change state on the rising or falling edge of the clock pulse, which is a very short duration. This effectively reduces the active clock time to a point where the output cannot toggle multiple times within that brief period, even if J=K=1.
  • Reducing Propagation Delay: Designing the internal gates of the flip-flop to have very short propagation delays relative to the clock pulse width can also help, but this is often difficult to guarantee across different manufacturing processes and operating conditions.
  • Using pulse narrowing: The clock pulse can be narrowed to a very short duration, similar in effect to edge triggering.

The Master-Slave configuration remains a fundamental solution taught in digital electronics for understanding how to overcome this specific timing issue in sequential circuits.

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Similar Questions

  1. Counter design can be implemented by:

  2. During a laboratory test, a trainee builds an RS flip-flop using NOR gates (active-HIGH inputs). Initially, the output Q = 0. The trainee applies S = 1 (Set input) and R = 0 (Reset input). After this, both inputs are returned to S = 0 and R = 0. What will happen to the output Q?

  3. In a JK flip flop, the J input mainly performs which function when K = 0 and the clock is active?


Important Questions from Flip Flops and Counters

  1. A JK flip flop with J = K = 1 has a 100 kHz clock input. The Q output is

  2. A ring counter with 5 flip-flops will have:

  3. A 4 bit counter is used to count form 0, 1, 2 …. n. Value of ‘n’ is

  4. Counter design can be implemented by:

  5. A. Design of synchronous counter is difficult as compared to asynchronous counter. 

    B. Digital counter are used for counting the pulses/events. 

    C. Counter are the combination circuits. 

    D. In Asynchronous counter, the same clock pulse can be applied to all the flip-flops. 

    Choose the correct answer from the options given below:

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