Consider a window bounded by the lines : x = 0; y= 0; x = 5 and y = 3. The line segment joining (-1, 0) and (4, 5), if clipped against this window will connect the points
(0, 1) and (2, 3)
The segment from (-1, 0) to (4, 5) has slope \(m = \frac{5 - 0}{4 - (-1)} = 1\), so its equation is \(y = x + 1\).
Left edge \(x = 0\): \(y = 0 + 1 = 1\), giving the entry point (0, 1).
Top edge \(y = 3\): \(x = 3 - 1 = 2\), giving the exit point (2, 3), which lies within \(0 \le x \le 5\).
Check: both (0, 1) and (2, 3) satisfy \(y = x + 1\) and lie on the window boundary, so the visible part runs between them.
Hence, (0, 1) and (2, 3).
In Cyrus-Beck algorithm for line clipping the value of t parameter is computed by the relation :
(Here P1 and P2 are the two end points of the line, f is a point on the boundary, n1 is inner normal)
Which of the following statement(s) is/are incorrect ?
(a) Mapping the co-ordinates of the points and lines that form the picture into the appropriate co-ordinates on the device or workstation is known as viewing transformation.
(b) The right-handed cartesian co-ordinates system in whose co-ordinates we describe the picture is known as world co-ordinate system.
(c) The co-ordinate system that corresponds to the device or workstation where the image is to be displayed is known as physical device co-ordinate system.
(d) Left - handed co-ordinate system in which the display area of the virtual display device corresponds to the unit (|x|) square whose lower left-hand corner is at the origin of the co-ordinate system, is known as normalized device co-ordinate system.
Codes :
Arrange the 2-D viewing transformation pipeline.
A. Convert world-coordinates to viewing coordinates
B. Map viewing coordinates to normalized viewing coordinates using window - viewpoint specifications
C. Construct world - coordinates scene using modeling - coordinates transformations
D. Map normalized viewpoint to device coordinates
Choose the correct answer from the options given below:
Let R be the rectangular window against which the lines are to be clipped using 2D Sutherland-Cohen line clipping algorithm. The rectangular window has lower left-hand corner at (– 5, 1) and upper right-hand corner at (3, 7). Consider the following three lines for clipping with the given end point co-ordinates :
Line AB : A (– 6, 2) and B (–1, 8)
Line CD : C (– 1, 5) and D (4, 8)
Line EF : E (–2, 3) and F (1, 2)
Which of the following line(s) is/are candidate for clipping ?
In Cyrus-Beck algorithm for line clipping the value of t parameter is computed by the relation :
(Here P1 and P2 are the two end points of the line, f is a point on the boundary, n1 is inner normal)
Rearrange steps involved in two dimensional viewing transformation.
I. Map normalized viewport to device Co-ordinates
II. Convert world co-ordinate to viewing co-ordinates
III. Construct world – co-ordinate scene using modeling coordinate transformation
IV. Map viewing co-ordinates to normalized viewing co-ordinates using window-viewportspecification
Which of the following statement(s) is/are incorrect ?
(a) Mapping the co-ordinates of the points and lines that form the picture into the appropriate co-ordinates on the device or workstation is known as viewing transformation.
(b) The right-handed cartesian co-ordinates system in whose co-ordinates we describe the picture is known as world co-ordinate system.
(c) The co-ordinate system that corresponds to the device or workstation where the image is to be displayed is known as physical device co-ordinate system.
(d) Left - handed co-ordinate system in which the display area of the virtual display device corresponds to the unit (|x|) square whose lower left-hand corner is at the origin of the co-ordinate system, is known as normalized device co-ordinate system.
Codes :
Arrange the 2-D viewing transformation pipeline.
A. Convert world-coordinates to viewing coordinates
B. Map viewing coordinates to normalized viewing coordinates using window - viewpoint specifications
C. Construct world - coordinates scene using modeling - coordinates transformations
D. Map normalized viewpoint to device coordinates
Choose the correct answer from the options given below: