____ number of lines are required to select __________ memory locations.
10, 1024
In computer architecture and digital electronics, memory is organized into individual storage units, each with a unique address. To access a specific memory location, a set of address lines is used. The number of memory locations that can be uniquely addressed depends directly on the number of these address lines.
Each address line can carry either a logical '0' or a logical '1'. If there are 'n' address lines, each line can represent two states. Therefore, 'n' lines can represent \(2^n\) unique combinations. Each of these unique combinations corresponds to a distinct memory address, allowing the system to select a particular memory location.
The fundamental relationship between the number of address lines and the total number of addressable memory locations is given by the formula:
\( \text{Number of Memory Locations} = 2^{\text{Number of Address Lines}} \)
Let's use this formula to determine the values for the given statement.
Based on the calculation, if 10 address lines are used, then 1024 distinct memory locations can be selected. Therefore, the blanks in the statement are filled as follows:
"10 number of lines are required to select 1024 memory locations."
This aligns perfectly with the understanding of how address lines are used to access memory in digital systems.
A computer has a memory hierarchy consisting of two-level cache (L1 and L2) and a main memory. If the processor needs to access data from memory, it first looks into L1 cache. If the data is not found in L1 cache, it goes to L2 cache. If it fails to get the data from L2 cache, it goes to main memory, where the data is definitely available. Hit rates and access times of various memory units are shown in the figure. The average memory access time in nanoseconds (ns) is ________. (rounded off to two decimal places)

| List I | List II |
| A. Address Space | I. Associative Mapping |
| B. Memory Space | II. Logical address |
| C. Cache Memory | III. physical address |
| D. Segmented Program | IV. Virtual address |
Related to computers, what is 'Wetware'?