An athlete completes one round of a circular track of diameter 100 m in 20 s. What will be the displacements after 1 minute and 10 s, respectively ?
0 m, 100 m
This problem involves calculating the displacement of an athlete running on a circular track. Displacement is the shortest straight-line distance between the initial and final positions of an object. It is a vector quantity, meaning it has both magnitude and direction.
First, let's calculate the displacement after \(\text{1 minute}\).
After completing 3 full rounds on the circular track, the athlete returns to their starting position. Displacement is the change in position. Since the athlete is back at the start, the final position is the same as the initial position.
Therefore, the displacement after \(\text{1 minute}\) is \(\text{0 m}\).
Next, let's calculate the displacement after \(\text{1 minute and 10 seconds}\).
This means the athlete completes 3 full rounds and then an additional half round (\(\text{0.5}\) rounds).
If the athlete starts at point A and runs half a round, they will end up at point B, which is directly opposite to A on the circular track. The straight-line distance between two diametrically opposite points on a circle is equal to the diameter of the circle.
The diameter of the track is given as \(\text{100 m}\).
Therefore, the displacement after \(\text{1 minute and 10 seconds}\) (3.5 rounds) is equal to the diameter of the track, which is \(\text{100 m}\).
| Time | Number of Rounds | Final Position | Displacement |
|---|---|---|---|
| 1 minute (60 s) | 3 | Back at start | 0 m |
| 1 minute 10 seconds (70 s) | 3.5 | Diametrically opposite to start | 100 m |
The displacement after \(\text{1 minute}\) is \(\text{0 m}\).
The displacement after \(\text{1 minute and 10 seconds}\) is \(\text{100 m}\).
| Concept | Description | Application in this Problem |
|---|---|---|
| Displacement | Shortest straight-line distance from initial to final position. Vector quantity. | Calculated based on the net change in position. |
| Circular Track | Motion along a circle. | The path of the athlete is circular. |
| One Round | Completing a full circle. | Takes 20 s. Brings athlete back to start. |
| Full Rounds > Displacement | After completing any integer number of full rounds, displacement is zero. | 3 full rounds result in 0 m displacement. |
| Half Round > Displacement | After completing an odd multiple of half rounds (0.5, 1.5, 2.5...), displacement is equal to the diameter. | 3.5 rounds means half a round from the start, resulting in 100 m displacement. |
It is important to distinguish between displacement and distance covered.
In this problem:
Understanding this difference is key when solving problems involving motion.
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