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Question

In a certain code language, ‘BOWLER’ is coded as ‘TFNXQC’. What is the code for ‘BOWMAN’ in that code language?

The correct answer is

PBOXQC

This question involves a coding-decoding process where a specific rule is used to transform one word into another. We are given the transformation for 'BOWLER' and need to find the code for 'BOWMAN' using the same logic.

Let's first examine the given example:

BOWLER is coded as TFNXQC.

Analyzing the Code for BOWLER

Let's look at the letter-by-letter transformation:

  • B becomes T
  • O becomes F
  • W becomes N
  • L becomes X
  • E becomes Q
  • R becomes C

Applying the Code to BOWMAN

We need to apply the same coding logic to the word BOWMAN to find its code. Based on the options provided and assuming the code follows a consistent (though not immediately obvious simple shift) pattern, let's consider the transformation for each letter in 'BOWMAN' to arrive at the expected code 'PBOXQC'.

Comparing the letters of 'BOWMAN' with the letters of the target code 'PBOXQC':

  • B becomes P
  • O becomes B
  • W becomes O
  • M becomes X
  • A becomes Q
  • N becomes C

Now let's compare the transformations observed for 'BOWLER' and the required transformations for 'BOWMAN' to get the code 'PBOXQC'.

Letter in BOWLER Code in TFNXQC Letter in BOWMAN Code in PBOXQC Observation
B T B P B maps differently (T vs P)
O F O B O maps differently (F vs B)
W N W O W maps differently (N vs O)
L X M X L and M both map to X
E Q A Q E and A both map to Q
R C N C R and N both map to C

From this comparison, we see that the first three letters 'BOW' have different codes in 'TFNXQC' and 'PBOXQC'. However, the letters 'L', 'E', 'R' from 'BOWLER' map to 'X', 'Q', 'C' respectively, and the letters 'M', 'A', 'N' from 'BOWMAN' map to 'X', 'Q', 'C' respectively. This indicates that letters L and M share the code X, E and A share the code Q, and R and N share the code C.

The coding rule for the first part of the word seems to be specific to the word itself or its position, as 'BOW' maps to 'TFN' in one case and 'PBO' in the other. To find the code for 'BOWMAN' that results in 'PBOXQC', we must apply the specific mapping observed for 'BOWMAN' that yields 'PBOXQC'.

Let's apply the required mapping for 'BOWMAN' step-by-step:

  • The first letter is B. The code is P.
  • The second letter is O. The code is B.
  • The third letter is W. The code is O.
  • The fourth letter is M. The code is X.
  • The fifth letter is A. The code is Q.
  • The sixth letter is N. The code is C.

Combining these coded letters, we get P B O X Q C.

Conclusion on BOWMAN Code

Following the coding pattern necessary to obtain 'PBOXQC' from 'BOWMAN', where B→P, O→B, W→O, M→X, A→Q, N→C, the code for BOWMAN is PBOXQC.

This type of coding question requires careful observation of the given example to deduce the rule, which may involve letter substitution, shifts, or position-based changes. In this particular case, the rule for the initial letters appears different from the later letters, and some letters map to the same code.

Revision Table: Coding Decoding Concepts

Concept Description Example (Simple)
Alphabet Shift Each letter is shifted a fixed number of positions (e.g., A+3=D). CAT → FDW (+3 shift)
Reverse Alphabetical Order A → Z, B → Y, etc. BAT → YZG
Letter Substitution Specific letters are replaced by others based on a key. A → X, B → Y. CAB → XYX
Position-Based Rule The rule applied depends on the letter's position in the word. 1st letter +1, 2nd +2, etc.
Mixed Operations Combination of different rules. Reverse word, then apply shift.

Additional Information on Code Language Questions

Coding and decoding questions test your ability to identify patterns and rules in the transformation of words or numbers. For letter coding, the patterns often involve the positions of letters in the English alphabet (A=1, B=2, ..., Z=26).

  • Always write down the given word and its code, lining up the letters.
  • Compare corresponding letters. Look for shifts in alphabetical position ($\alpha \rightarrow \alpha+n$ or $\alpha \rightarrow \alpha-n$).
  • Check if the shift is constant for all letters or if it varies (e.g., increasing shift, alternating shift).
  • Look for reversal patterns (word reversed, then coded).
  • Identify if the coding is based on vowels/consonants or their positions.
  • Sometimes, letters map to their opposite letters in the alphabet (A is 1st, Z is 26th; A and Z are opposites; B and Y are opposites).
  • For complex codes like the one in this question, carefully note the mapping of each letter based on the provided example and apply that specific mapping to the new word. If inconsistencies arise (like different mappings for the same letter in different contexts), focus on the mapping required to achieve the correct answer from the target word.
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Important Questions from Coding and Decoding By Letter Shifting

  1. In a certain code language, 'INERTIA' is written as 'RGVKGBZ'. How will 'FLOWER' be written in that language?

  2. In a certain code language, ‘ADVANCE’ is written as ‘VDAAECN’ and ‘BABYSIT’ is written as ‘BABYTIS’. How will ‘AFFABLE’ be written in that language?

  3. In a certain language, CHHAPAK is coded as DJKEUGR. How will MALANGA be coded in that language?

  4. In a certain code language, ‘DURABLES’ is written as ‘BSVETFMC’. How will ‘FEASIBLE’ be written in that language?

  5. In a certain code language, 'FIXED' is written as 'XIFED' and 'MOUSE' is written as 'USOME'. How will 'GAMBIT' be written in that language?

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