Match List I with List II List I Behavioral Model List II Developer A. Mastery learning I. Albert Bandura B. Direct Instruction II. Tom Good C. Simulation III. Benjamin Bloom D. Social learning IV. Carl Smith Choose the correct answer from the options given below:
(A) - (III) (B) - (II), (C) - (IV), (D) - (I)
This question asks us to match specific behavioral learning models with the key developers associated with them. Understanding these connections is important in the field of educational psychology and instructional design. Let's examine each behavioral model and its prominent developer from the lists provided.
We need to find the correct pairings between the behavioral models in List I and their developers in List II.
| List I (Behavioral Model) | List II (Developer) |
|---|---|
| A. Mastery learning | I. Albert Bandura |
| B. Direct Instruction | II. Tom Good |
| C. Simulation | III. Benjamin Bloom |
| D. Social learning | IV. Carl Smith |
Let's go through each model and identify its primary developer:
Based on the analysis above, the correct pairings are:
This gives us the combination: (A) - (III), (B) - (II), (C) - (IV), (D) - (I).
Let's check this combination against the given options:
Therefore, Option 1 presents the correct matching of the behavioral models with their respective developers.
By correctly matching each behavioral model from List I with its associated developer from List II, we arrive at the combination (A) - (III), (B) - (II), (C) - (IV), (D) - (I). This combination is found in Option 1.
| Behavioral Model (List I) | Developer (List II) | Match |
|---|---|---|
| Mastery learning (A) | Benjamin Bloom (III) | A - III |
| Direct Instruction (B) | Tom Good (II) | B - II |
| Simulation (C) | Carl Smith (IV) | C - IV |
| Social learning (D) | Albert Bandura (I) | D - I |
| Behavioral Model | Key Developer | Core Idea |
|---|---|---|
| Mastery Learning | Benjamin Bloom | Students must achieve a high level of competence in a unit before moving to the next. |
| Direct Instruction | Tom Good (and others) | Teacher-led, structured, sequential lessons focusing on basic skills. |
| Simulation | Carl Smith (and others in EdTech) | Using models or interactive scenarios to mimic real-world situations for learning. |
| Social Learning Theory | Albert Bandura | Learning occurs through observation, imitation, and modeling in a social context. |
Let's briefly look at the developers and their contributions:
These developers and their theories have profoundly impacted how we understand learning and design instruction across various educational settings.
Match List I with List II
List I | List II |
(Teaching Method) | (Examples) |
(A) Monologic teaching method | (I) Cybernetics and computer-aided instruction |
(B) Dialogic teaching method | (II) Case studies and tutorials |
(C) Action based teaching method | (III) Team teaching and demonstration |
(D) Self study based teaching method | (IV) Simulation and role playing |
Choose the correct answer from the options given below:
Non-traditional teaching and learning strategies lay emphasis on
i) Students need-based resource materials and learning standards
ii) Developing skills, attitude and values
iii) Promoting In-Box thinking process
iv) Lecture based model
v) Acquiring knowledge necessary to respond creatively
Select your answer from the following options:
During teaching, a teacher's statements that encourage students to elaborate on an answer, either their own or that of others will be called,
Capturing the imagination and initiative of the student is of crucial importance in
Which among the following is not related to the characteristics of co operative learning?