If an operating system does not allow a child process to exist when the parent process has been terminated, this phenomenon is called as-
Cascading termination
In an operating system, a process is an instance of a program in execution. Each process has its own memory space, resources, and context. Processes can create other processes, leading to a parent-child relationship.
When one process creates another, the creating process is called the parent process, and the newly created process is called the child process. This forms a hierarchy of processes.
An important aspect of process management is what happens when a process terminates. A process can terminate for various reasons, such as completing its task, encountering an error, or being explicitly killed.
The question describes a specific scenario related to this parent-child relationship: what happens to the child process when the parent process is terminated.
Some operating systems implement a policy where if a parent process terminates, all of its child processes are also automatically terminated. This phenomenon is precisely what is known as cascading termination.
This policy is often implemented to prevent orphaned processes (child processes whose parent has terminated but are still running) from cluttering the system or consuming resources indefinitely without proper management from their parent.
Let's examine the provided options in the context of the question:
Based on the analysis, the term that specifically describes the phenomenon where an operating system terminates a child process upon termination of its parent process is cascading termination.
| Concept | Description | Relevance to Question |
|---|---|---|
| Process | An instance of a program in execution. | The fundamental unit involved. |
| Parent Process | A process that creates another process. | Initiates the creation of a child process. |
| Child Process | A process created by another (parent) process. | The process whose fate is determined by the parent's termination in cascading termination. |
| Termination | The ending of a process's execution. | The event that triggers cascading termination. |
| Cascading Termination | Automatic termination of child processes when the parent process terminates. | The specific phenomenon described in the question. |
| Zombie Process | A terminated child process whose status hasn't been collected by the parent. | A different state/scenario than cascading termination. |
Operating systems manage processes throughout their lifecycle, from creation to termination. Process termination can be voluntary (the process exits itself) or involuntary (e.g., killed by another process or the OS due to an error or parent termination).
Different operating systems handle the termination of child processes upon parent termination differently. While cascading termination is a common policy, some systems might orphan the child process and re-parent it under a special system process (like 'init' on Unix-like systems).
Understanding these termination behaviors is crucial for writing robust applications that involve creating child processes.
Which of the following is not a state of a process in operating system?
Which of the following are not shared by the threads of the same process?
(a) Stack
(b) Registers
(c) Address Space
(d) Message Queue
User level threads are threads that are visible to the programmer and are unknown to the kernel. The operating system kernel supports and manages kernel level threads. Three different types of models relate user and kernel level threads.
Which of the following statements is/are true ?
(a)
(i) The Many - to - one model maps many user threads to one kernel thread
(ii) The one - to - one model maps one user thread to one kernel thread
(iii) The many - to - many model maps many user threads to smaller or equal kernel threads
(b)
(i) Many - to - one model maps many kernel threads to one user thread
(ii) One - to - one model maps one kernel thread to one user thread
(iii) Many - to- many model maps many kernel threads to smaller or equal user threads
Match List-I with List-II
List – I | List – II |
(a) Disk | (i) Thread |
(b) CPU | (ii) Signal |
(c) Memory | (iii) File System |
(d) Interrupt | (iv) Virtual address |